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Nitmonk
Production AI Stack (2026)

15 · Streaming Architecture

Real-time streaming for better UX and lower latency.

15 · Streaming Architecture — infographic explaining Real-time streaming for better UX and lower latency.
15 · Streaming Architecture — visual explainer by Nitmonk.

This is a streaming architecture for real-time UX and lower perceived latency. The goal: return the first token as fast as possible and stream the rest efficiently and reliably.

In simple terms

Stream tokens as they're generated so users see a response instantly instead of waiting.

How it works

  1. 1User asks a question in the UI.
  2. 2FastAPI accepts the request; LangServe opens an SSE/WebSocket connection.
  3. 3LangGraph starts execution and retrieves context (RAG).
  4. 4Bedrock returns tokens as a stream via the Converse API.
  5. 5LangServe forwards tokens to the client, which renders them one by one.

Key points

  • SSE (server-sent events) is simple one-way streaming; WebSockets are bidirectional.
  • Prompt caching and shorter context reduce time-to-first-token.
  • Parallel tool calls and semantic caching speed things up.
  • Measure TTFT, tokens per second and total latency.

Why it matters

Streaming isn't just about speed — it's about perceived responsiveness. Showing the first token fast makes an AI feel instant, even when total generation takes seconds.

Frequently asked questions

What is TTFT?
Time To First Token — how long until the first piece of the response appears. Lower feels much faster.
SSE or WebSocket?
SSE for simple one-way token streaming; WebSockets when you need two-way, interactive communication.